Thursday, 6 October 2011

Project Three - Development

I have decided to change the ideas to do with the sound within my application. I have decided to change the way that the sound is projected. Instead of the sound being whne the object hits the walls of the application and when they collide, I have decided to have the sound whne the mous is clicked on the object and when the click is released. I have decided on this change because the fact that there is a 'race' to collect the objects up before there are none left on the screen is a strong interaction therefore I don't want to change that part of the interaction. I have also decided on the change with the mouse click because I like the way that the objects float behind eachother in the application.

The sounds that I am going to use are a paper ripping sound when the mouse is released and the objects float out from behind the top one, and a pop sound when the mouse is clicked.

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